f.lux reverts changes to gamma
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When a windowed game is unminimized it may restore gamma to whatever it's configured to through SetDeviceGammaRamp.
However f.lux will immediately revert these changes in this situation.
This issue doesn't happen with Night light in Windows.
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Well it seems f.lux development is for the most part dead.
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You can set f.lux options to "Always use Windows internal color table" to emulate this.
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@herf I already have that option selected. It doesn't help with these reversals of gamma.