screen pixelating like crazy when I close a 3d application

  • Since the latest update on Flux I am having this pixelation problem, the whole screen is just a mess of coloured pixels when I close a certain program. Other programs don't seem to be affected. Help, anyone? For now I'm quitting fl.ux until I hear it's sorted.

  • Replying to my own post because it took me longer than 10 minutes to add a snapshot of my problem - doing a screen capture does not show it; I had to use my camera. I am on Windows 10, latest version; I was in a gaming application, and upon closing it this happens, and it started since the update to the latest version of f.lux (which I installed yesterday). I have an Nvidia GeForce 980M graphics card.
    See these links: and also

  • I completely uninstalled f.lux 4.55, waited a few days, decided to try again, downloaded the current version (4.55) and installed it again.

    Here are my machine specs:
    f.lux 4.55 setting was "reduce eyestrain"
    ASUS laptop G751JY.202, 10-Sep-14
    processor: Intel(R) Core(TM) i7-4710HQ CPU @ 2.50GHz 2.49GHZ
    RAM: 24.0GB
    64-bit Windows 10 Home version 1709, OS build 16299.125, x64-based processor
    video card: NVIDIA GeForce GTX 980M, driver version

    And this is what I get when I close out of a virtual world program:

    It's like that for a minute or so, then goes back to normal, and colour temperature resets to f.lux again.

    Seems it only happens with this one program, but it bugs the hell out of me. Any help?

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